Hello again,
I am happy to tell you that I am nearly finished with a first release.
Hopefully, I will be able to release it at the end of the week.
Stay tuned,
Regards
Horus
This blog hosts various information on how to mod "Children of the Nile". It's the home of the H.orus T.exture O.verhaul P.roject, a retexturing project for "Children of the Nile",which aims at redoing all textures from scratch at a much higher qualitylevel and level of detail. Recently it also features the H.orus M.odel O.verhaul P.roject - an attempt to update the game's models.
Tuesday, March 27, 2012
Saturday, March 17, 2012
Hi,
again time for some updates on the status of this project. By now, most of the environement has been changed, including plants, terrain textures, ressources and so on. I tried to take only high quality pictures as source for the new textures. Hopefully, the screenshot will give you an impression how the new environement will look like.
The animals have also been redone. The cattle is my favourite one.
Currently, I am working on the townhouses and still mess around with the temple.
Regards,
Horus
again time for some updates on the status of this project. By now, most of the environement has been changed, including plants, terrain textures, ressources and so on. I tried to take only high quality pictures as source for the new textures. Hopefully, the screenshot will give you an impression how the new environement will look like.
The animals have also been redone. The cattle is my favourite one.
Currently, I am working on the townhouses and still mess around with the temple.
Regards,
Horus
Wednesday, March 7, 2012
FXAA Post Processing Injector - a must have!
EDIT: Updated preset available for download!
Hi,
the last few days I went deep into the Post Processing Injector I found on the net.
It's a really great tool, which ends up in amazing graphics for CotN.
Be sure to check it out and get your game that "up-to-date" look with smooth edges, HDR, Bloom etc.
Updates of the Texture Overhaul Project will come soon. I am working on the temple so far.
Regards,
Horus
EDIT: Updated preset available for download!
Hi,
the last few days I went deep into the Post Processing Injector I found on the net.
It's a really great tool, which ends up in amazing graphics for CotN.
Be sure to check it out and get your game that "up-to-date" look with smooth edges, HDR, Bloom etc.
Updates of the Texture Overhaul Project will come soon. I am working on the temple so far.
Regards,
Horus
Saturday, March 3, 2012
UPDATE:
Be sure to check out the FXAA Post Process page!
Hello,
time for some updates. I will try to keep you informed about the progress of this project at least once a week.
Though I don't have much time, I will keep this thing running. I am sure you checked out the screenshots of the environmental changes. I already altered the grass texture and most of the palm-trees, the bulrushes, papyrus etc. In my opinion, it looks really good, hope you agree with that.
To give you a deeper view inside, I will try to release a first pack of textures during the next week, containing everything I have done so far.
Keep visiting here,
Regards
Horus
Be sure to check out the FXAA Post Process page!
Hello,
time for some updates. I will try to keep you informed about the progress of this project at least once a week.
Though I don't have much time, I will keep this thing running. I am sure you checked out the screenshots of the environmental changes. I already altered the grass texture and most of the palm-trees, the bulrushes, papyrus etc. In my opinion, it looks really good, hope you agree with that.
To give you a deeper view inside, I will try to release a first pack of textures during the next week, containing everything I have done so far.
Keep visiting here,
Regards
Horus
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