Tuesday, May 1, 2012

Hi all,

at the moment, work continues only slowly. I don't find much time for retexturing.
So be patient and check for updates sometimes.

Regards,
Horus

Monday, April 16, 2012

Hi all,

as I haven't recieved any negative feedback on the first release, I started to continue my work.
At the moment, all people are getting new textures. See some pictures under the "screenshot" section.

Regards,
Horus

Sunday, April 1, 2012

H.T.O.P. Version 0.1 released



Today I am glad to be able to release H.T.O.P. Version 0.1 

There has been lots of work during the last 2 months and many hours of texture editing and picture search. I really hope that you like the textures, though this is a very early release and there is still a lot of work to be done. I'd appreciate any kind of feedback here on my blog or at the tilted mill forum or heavengame forum.

If you are willing to join me in the project, just tell me! I take any help I can get :)

So here's the download link:


Be sure to check the readme to know how to install and don't forget to make a backup of your graphics-folder!

Regards,
Horus

Tuesday, March 27, 2012

Hello again,

I am happy to tell you that I am nearly finished with a first release.
Hopefully, I will be able to release it at the end of the week.
Stay tuned,

Regards
Horus

Saturday, March 17, 2012

Hi,

again time for some updates on the status of this project. By now, most of the environement has been changed, including plants, terrain textures, ressources and so on. I tried to take only high quality pictures as source for the new textures. Hopefully, the screenshot will give you an impression how the new environement will look like.



The animals have also been redone. The cattle is my favourite one.
Currently, I am working on the townhouses and still mess around with the temple.

Regards,
Horus

Wednesday, March 7, 2012

FXAA Post Processing Injector -  a must have!

EDIT: Updated preset available for download!

Hi,

the last few days I went deep into the Post Processing Injector I found on the net.
It's a really great tool, which ends up in amazing graphics for CotN.
Be sure to check it out and get your game that "up-to-date" look with smooth edges, HDR, Bloom etc.





Updates of the Texture Overhaul Project will come soon. I am working on the temple so far.

Regards,
Horus

Saturday, March 3, 2012

UPDATE:
Be sure to check out the FXAA Post Process page!

Hello,

time for some updates. I will try to keep you informed about the progress of this project at least once a week.

Though I don't have much time, I will keep this thing running. I am sure you checked out the screenshots of the environmental changes. I already altered the grass texture and most of the palm-trees, the bulrushes, papyrus etc. In my opinion, it looks really good, hope you agree with that.
To give you a deeper view inside, I will try to release a first pack of textures during the next week, containing everything I have done so far.

Keep visiting here,

Regards
Horus