Wednesday, June 30, 2021

First Models

Hi all,


as a proof of concept and to give you an idea of what I am working on, I want to share some of the updated stall models with you. You can see them in the Post "A sign of life...".

They are not finished by now and could use some polishing here and there.

Here is the link:

https://mega.nz/file/QEBmkTLZ#cwq6kV2nJRAcMxWyXXPZkWiV7nKLOhIelUJK79-_o0M

Simply download and put the .cem - files inside your models folder. They should play nicely along with my textures.

Please leave a comment and tell me what you think about my work and what to improve next.

Best Regards

Horus

Sunday, March 7, 2021

A sign of life...

It's been years since I last posted here and I don't know how many of you still come around here or even play this old gem of a video game. I recently felt that it would be nice to give it another try and what I discovered then made me really excited! By the time I was working on the texture overhaul project, I always thought how nice it would be to be able to edit the models and show them some love or correct bugs, for example broken UV maps or missing faces.

I spent hours searching the web for a possibility to edit those cem models and there was none. Until now...




Thanks to zocker-160 and his blender addon from github, we can now import and export Children of the Nile's models and edit them with blender. This is such a great opportunity to make this game even better by updating, fixing and even replacing it's static models like buildings with better ones. As far as I understood, there is no way of editing animations at the moment, so it's not possible to edit people or animals. But the possibilities are yet endless! I started some small projects and updates shops stalls like pottery, linen and baskets or so to see what's possible and I am very happy with the results. See some screenshots to get an impression.














I will see how far I come by working on Children of the Nile's models from time to time as a hobby and maybe share some of my updated models with you here.

Stay tuned


Best Regards

Horus

Wednesday, May 22, 2013

!!! H.T.O.P. Final released !!!




* H.T.O.P. Final released *

After over one year of hard work I am happy to be able to release

Horus Texture Overhaul Project Final
It's done!
Over one year after the first texture was edited, this project has finally come to an end. More than 180 textures were remade from scratch - in uncountable hours of painfull image editing.
The result is really worth it! I promisse that it won't be easy to get your eyes of this game anymore.

Now this project is over, I will spend my time doing other things.
(All fans of Sims 3, visit my Sims 3 Big Apple New York World Blogspot
http://sims3bigapple.blogspot.de/)

None the less, I am sure that this wasn't my last journey to the Nile, as now, there is really a reason to zoom in and watch my ancient egypt metropolis grow and grow!

Concerning this blog, I will try to maintain it as long as possible to make sure that the files are ready to download in the future and to be able to respond to feedback or help solving problems.

Last but not least, I want to say thank you to all you dear visitors, who have encouraged me to keep on working on the project.

Have fun playing this great game so that it won't be forgotten over time!
May your journeys on the Nile always be peaceful.


Yours,

Horus

Friday, February 1, 2013

Thanks for over 100 downloads

Hi all,

I want to thank you for over 100 downloads of H.T.O.P. 0.2, which shows that there are still some people playing CotN and my work is somehow legitimized.

The final version is nearly 100 % finished and in my opinion, it looks really great. Only very small adaptions have to be made until the release.

I hope you still enjoy the game and you are looking forward to H.T.O.P. final !

Best Regards,

Horus

Friday, November 16, 2012

Work on final version begins...

After being absent from CotN for quite a while, I started work on H.T.O.P 0.3, which will also be the last release / final version. Right now, most of the retexturing is done and I will try to get this game looking as good as possible.

Since the last time I actually played the game lots of time has passed, so I started a new campain and took some nice screenshots, which I want to share with you. The screenshots were taken with the ENB series activated. They present really well how far this project has come. Thanks for all who have encouraged me to keep on working.











Sunday, September 9, 2012

H.T.O.P. Version 0.2 released




* H.T.O.P. Version 0.2 released *

After 4 month of hard work I am happy to be able to release

Horus Texture Overhaul Project 0.2
Many hours of image editing and picture search have passed since April and lead to this major release. It includes over 120 new textures for Children of the Nile.

You will experience a whole new look for nearly all of the buildings ingame.
By now, almost 90 percent of all buildings have been retextured.
In addition to that, the whole environment has been redone, offering high quality trees, animals and much more for you to discover.

Any kind of feedback is welcome!


Regards,

Horus

Monday, August 13, 2012

New Screenshots online

New Screenshots online

Hi all Nilers,

I am happy to say that H.T.O.P. version 0.2 makes good progress.
I finally found the time to upload some new pictures, showing some of the things that I have yet altered for the new release.

The entertainers home looks much better yet but still needs some improvement


___________________________________________________________________________


I hope you still enjoy the new look with the enb series and you didn't experience problems. If so, feel free to contact me.

A picture showing the detaildness and magnificence of the enb-series


Thanks for your patience concerning this project!

Regards
Horus